Sunday, April 13, 2014

Character Animator Reel

Long time since my last post as I have been working on my character animator reel over the past 2-3 months.
A very challenging fact I faced was to equalize the animation level for all shots as my reel has old and new shots.
After polishing the animation I spent most of the time rendering the shots out and editing the material.
Very fortunate to bump over Django's Reinhardt work last year and find the song 'Brazil' which matched with the 'mood' I was looking for the reel.
I am happy with the final product and I hope you like it too.

Dan

Character Animator Reel - 2014 from Dancellos on Vimeo.



Reel's Breakdown:

Shot01 'Innovator':
Line extracted from the movie "Wedding crashers" performed by Owen Wilson.
Responsible for all Animation.
Responsible for the design, layouts, lightning, renders and composition.
Responsible for scenario and props modeling, shaders, textures and cloth simulations.
Character rig provided by iAnimate.
Softwares:
Autodesk Maya / Mental Ray Render / After Effects / Photoshop


Shot02 'Walks cycles':

Responsible for all Animation.
Responsible for the design, layouts, lightning, renders and composition.
Responsible for scenario and props modeling, shaders, textures and cloth simulations.
Character rigs provided by Animationmentor.
Softwares:
Autodesk Maya / Mental Ray Render / After Effects / Photoshop


Shot03 'Stuck door exercise':

Responsible for all Animation.
Responsible for the Design, layouts.
Responsible for scenario and props modeling, shaders, textures and cloth simulations.
Lightning, renders and composition by Sidney Vigo.
Character rig provided by Animationmentor.
Softwares:
Autodesk Maya / Mental Ray Render / After Effects / Photoshop

Shots 04 to 08 extracted from "The French Restaurant":

Responsible for all Animation.
Responsible for the Design, layouts, lightning, renders and composition.
Responsible for scenario and props modeling, shaders, textures and cloth simulations.
Restaurant concept art by Sidney Vigo.
Character rigs provided by Animationmentor.
Softwares:
Autodesk Maya / Mental Ray Render / After Effects / Photoshop

Shot 10 'Hamburger':

Line extracted from "Pulp Fiction" performed by Samuel Jackson.
Responsible for all Animation.
Responsible for the design, layouts, lightning, renders and composition.
Responsible for scenario and props modeling, shaders, textures and cloth simulations.
Character rig provided by Animationmentor.
Softwares:
Autodesk Maya / Mental Ray Render / After Effects / Photoshop

Shot 09 to 16 'Skate for Life':

Responsible for all Animation.
Responsible for the design, layouts, lightning, renders and composition.
Responsible for scenario and props modeling, shaders, textures and cloth simulations.
Morpheus rig provide by Josh Burton.
Softwares:
Autodesk Maya / Mental Ray Render / After Effects / Photoshop

Monday, September 23, 2013

iAnimate


About 2-3 weeks ago I've started studying at IAnimate.
I have been thinking about attending the iAnimate classes in a long time and now it is the time!
Every week there is a live tutorial lecture with Jason Ryan and 2 live sessions with our mentor. 
The iAnimate animation library is full of references, videos tutorials and the school rigs are very appealing and flexible.

I am enrolled in the Feature WorkShop 4 where it focuses in facial animation.
The workshop is an 14 weeks program, where we will work in 2 acting pieces.
My mentor is Tal Shwarzman, an extremely talented animator, great mentor and person.

I will be posting my animation tests in the future, and below is the last IAnimte student's showcase and my mentor's reel:

Cheers,
Dan

iAnimate.net Member Showcase - Winter 2013 from iAnimate on Vimeo.


Tal Shwarzman DemoReel 2012 from Tal shwarzman on Vimeo.




Monday, August 5, 2013

2D Animation


For the past 3-4 months I have been attending the 2D animation classes at Studio Technique.
I have been learning so much and also I have been using my animation light table which is great.
 
The lighting table
Samantha Yossef is a great mentor. She is very open, always trying to get the most of the students. She also knows how to encourage and inspire everyone.
Also the school provides some other great classes like Life Drawing, Character Design and Anatomy. Definitely worth it to check it out if you are an artist that want to sharp your artistic skills.

Animating on paper is very challenging but very fun.
I haven't been drawing for so long. However I could see my improving as my drawing skills where getting better with the time.
The Animation 01 class focuses on the basic 12 animation principles, drawing/flipping techniques, and the program has 10 weeks duration.
Also it is very inspiring to study 2D Disney movies and artists like Milt Kahl. It blows my mind to see how great that artists are.

Bellow the animation exercises I have been working on the past 3 months:

Animation 01 - Daniel Vasconcellos from Dancellos on Vimeo.



Hope you like it!
Dan

Links:

Studio Technique:
http://studio-technique.com/

Samantha Yossef sketche's blog:
samanthasketches.blogspot.com



Monday, April 15, 2013

Skate for Life - Animation Polishing pass



Hello!
I have bee working on this animation on my spare time since last year, inspired on skateboard movements.
I still polishing/refining the animation and would love to have some comments at this point so I can bring it on board and keep polishing it! Thank you :)

As I am still designing the clothes and colors any comment regarding that would be appreciated also.

Main clothes/accessories reference
Software:
Maya 2012

Rig:
Morpheus Rig courtesy of Josh Burton:
http://www.joshburton.com/projects/morpheus.asp




Skate for Life Animation Polishing Pass from Dancellos on Vimeo.


Hope you like it :)
Thank you!
Dan

Thursday, April 11, 2013

Animation Light Table

Hello!!!
In the past few weeks my mother and I have been putting an 2D animation table together and we think it came out great!
I wanted a small and portable table and based on references and pictures that I found on animation websites, I created my own design.
Firstly before jumping on the project I modeled it in Maya, so I could get all measurements/sizes for cutting the pieces and getting the main structure done.
In Maya I tested/animated the table angles so I could be sure if all parts would work together (frame 01 to 05).

I spent less than AU$ 100,00 with all materials and some extra money with the tools also, but the entire project didn't cost AU$ 250,00!
The most expensive items I bought was the acrylic top and the lights.
We took pretty much 2-3 days making the base and 2-3 weeks designing and making the external pieces and bits.
Most of the material I found it somewhere, and adapted to the table. The main wood frame I found it in my office, it was a piece of wood they used to use to block one of the windows, the animation peg bar I used a ruler and added three small wood pieces that I cut from painting brushes.
 
The Maya file -maya 2012- and all references are available for download/research and I hope that helps other animators to build their own tables!

Cheers!
Dan

References:
Animation-Studio Blog
Ca24 Art Blog

Maya file:
Animation Table

 Production Pics:



Monday, December 3, 2012

Hamburger Shot Revisited

Since last year I have been thinking about re polishing the character's lip sync of this acting animation shot.
The feedback of the animators whom I've shown this piece to, was good regarding the body animation, acting choices, and expressions.
However most of them said the timing of the lip sync was a bit off.
I always considered the lip sync a very challenging animation process as one wrong mouth shape can ruin the performance, and adapting the lip sync to the character emotions is never an easy task.
The challenge is mixing the mouth shapes, the facial expressions and the lip sync, to create a natural and believable performance.

Hamburger Acting Shot - Animation Progress from Dancellos on Vimeo.
 

I spent the last week working on this shot, and also adding a new animation pass fixing the elbow's pops, hand's arc and overlapping the animation of the fingers and the direction of the eyes.
I also spent some time re texturing the character clothes, the texture of his nails and re designing the hair.
The original audio was extracted from Tarantino's "Pulp Fiction" movie, where Vincent (John Travolta) and Jules (Samuel L. Jackson) are sent to retrieve Marcellus Wallace's suitcase.
I tried to get a different approach from the movie, where we have a tense monologue, and my acting choices headed to a more innocent and funny way.
My original acting performance reference/tests, and all the concepts references/drawings are included in the making of.

Scenario/Composition/Design Making of "Hamburger Shot" from Dancellos on Vimeo.



My friend, Sidney Vigo helped in the first pass of the textures/light/render and setting up the Maya hair.


Animation polishing time: 32 hours
Texturing/Rendering time: 24 hours

Hamburger Acting Shot from Dancellos on Vimeo.


Hope you like it!
Dan


Tuesday, October 23, 2012

The French Restaurant: 5000 views!

It has been 2 years since the release of my first short "The French Restaurant" and last month it reached 5000 views!
 The short was highlighted in the '3D Total' website, and other 3D animations websites at that time, and I am still surprised how many emails I receive from people who are inspired by my short:
 

"The French Restaurant" from Dancellos on Vimeo.

 
"The French Restaurant" is a script originally created by me and 3 friends when I was in the Animation Mentor school.
Below the link of the interview in the Animation Mentor newsletter with all the "behind the scenes" movies, the pitch, Animatics, polishing passes:
 
The French Restaurant Animation Mentor Newsletter

It was interesting to look back on my work from 2 years ago and remember how much fun and work went into it.

Hope you like it,

Dan